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January 9, 2009
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Afrika Korps Mech -WIP by Rob-Cavanna Afrika Korps Mech -WIP by Rob-Cavanna
For more on "Dragon Slayer" stuff: [link]

Vehicle info/specs coming soon...

*Fasolt was a Giant who helped build Valhala -in Wagner's Rheingold saga.

*ZWBGPZ.KPFW= zweibeinig panzer. kampfwagen = biped armor. fighting vehicle.
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:icongat-x139:
GAT-X139 Featured By Owner Apr 10, 2014
This may be a little late, but what is the Fasolt's main means of sighting the target? I mean I can't see the usual tanker's methods working out so well and I fail to see any coaxial guns either, the shoot reload readjust and repeat method usually doesn't sound to ammunition friendly. Those chest mounted machine guns aren't centered correctly and if the machine gun hits the enemy but the shell flies through the empty space beside the enemy mech, well the time it would take the readjust would be extremely nerveracking and potentially deadly for the Fasolt's crew
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Apr 11, 2014
This is a lot to unpack... not sure I understand all questions fully, but here goes. Primary sighting would be in the head, not along the axis of the gun barrels. Analog computers calculate and calibrate head sights w/ the guns. Crew layout is roughly similar to a tank. The hull MG would have its own gunner. Though it should be positioned on the starboard side (this was a visual concession).  Fasolt could eat through ammo very quickly -which is why this is really a hit hard and run style destroyer. 

To be honest, your final question confuses me on account of the way its phrased, but I would argue that all WWII armor battles are highly deadly for the crew. For WII armor crews, unless you were in heavy armor, survival rates were never great. And those that did survive, usually had several vehicles shot out from under them. 

This is an old design, and could use some updating, but ultimately this is total fantasy. You can't take it too seriously. Which is ironic for me to say, because I take my history research and design process way too seriously. I can theorize and explain away all day, but ultimately believability is an issue of how much anyone feels up to it, because they either find the concept fun or not. 
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:iconsamsite-x:
samsite-X Featured By Owner Nov 20, 2011  Professional Digital Artist
Thats great concept, i like it! :D
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Nov 21, 2011
Thanks, Samir!
There's some things I'd like to change about this one...
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:iconsamsite-x:
samsite-X Featured By Owner Nov 21, 2011  Professional Digital Artist
What exactly you want to change?
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Nov 21, 2011
Mostly unhappy w/ the legs.
I prefer the 'camel toe' look that was done in this chibi version: [link]
Also think it would be better if the legs could crouch down more easily -good for 'mech destroyer' ambush tactics. My later designs have this, and it should be standard.

and the pointy tops of the cannon mantlets irritate me.
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:iconsamsite-x:
samsite-X Featured By Owner Nov 21, 2011  Professional Digital Artist
Yea the camel toe looks better, yea and make the legs like a Dino so it could crouch better.

I was thinking of asking you if i have your permission in making a Lowpoly mech using your concept.
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Nov 21, 2011
Of course, I'd love that! Let me know which you have in mind, because there may be extra blueprints, or even a 3D sketchup file to help out.
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:iconsamsite-x:
samsite-X Featured By Owner Dec 5, 2011  Professional Digital Artist
Hey! sorry for the late response. Well im thinking of making this model "Afrika Korps Mech" "Big Fritz" awaiting your blueprints. Thanks :D
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Dec 5, 2011
No worries. I think this is the only schematic I've done for Fritz so far:

[link]

lots of room for improvement. As mentioned previously about the legs. and the whole rear section of the hull is kind of a mess.
The hull MG should probably be more consistent w/ that of an equivalent panzer or jagdpanzer.
And in fact, it should go on the right (starboard) side of the mech, as with most German tanks.
I made it reversed here for composition/illustration purposes.

Note: the shoulders joints cannot rotate up or down, only a limited traverse left & right ( to save weight and cost). Gun elevation/depression is achieved at the elbow joint, near the gun's center of gravity.

And BTW, I love your tank cutaway models!
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