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Famine WS -Line  Art by Rob-Cavanna Famine WS -Line  Art by Rob-Cavanna
Another War Skin concept in the series by Mike Charles :iconmikecharles: from his Knights of the Last Order story.

Original sketch and vehicle info here: [link]

Again, I did this crisp line art phase to prepare for color. Not exactly 'inking' cuz there's no ink involved -wacom tablet instead- but same general idea.

I love working on these!!

***If you haven't already please drop me your color suggestions on this previous Warskin: [link] THANKS!! :thanks:
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:iconfuchsiart:
fuchsiart Featured By Owner Feb 1, 2010
WOW rob,
i've never had the pleasure to have work prepared like that for my coloring...sob
great path job!
and very cool presentation too!
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Feb 1, 2010
Thanks very much, Ale!
Well... let me know if you would like that done for you! :laughing:
I find this type of presentation works best mainly w/ mechanical objects though. For anything figural, I prefer the expressiveness of working by hand (pencil or tablet). Probably why I do just the hands on these... by hand. :P

Now I have to come up w/ equally attractive colors... ^^;

Ciao!
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Feb 1, 2010
Hey, can I trouble you for an opinion on these: [link] since you're the expert colorist and all. :aww: Could you pick one or two? I'd appreciate it! :please:
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:iconshinypants:
shinypants Featured By Owner Jan 31, 2010  Professional Digital Artist
you are a patient patient man... awesome line work...

shiny black armour i think for a colour and maybe some nice gold trimmings
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 31, 2010
Ironic you should say patient, cuz that part of it still fries my nerves.

There is a "Death" Warskin that I think ought to have dibs on black. :P But I agree it would work nicely here. This machine has fire-based + plasma weapons, so should lean towards reds and warm colors. See my consultation w/ :iconmikecharles: above. It is his party after all. :D
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:iconshinypants:
shinypants Featured By Owner Jan 31, 2010  Professional Digital Artist
how long would one of these 'inkings' take?

yeah i dont think im too big a fan of bright colours on war machines... doesnt seem to make much sense. unless your competing in an arena or something...
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 31, 2010
I really ought to pay more attention to exactly how long these take, but according to imbedded file dates, I started Thursday around noon, and finished the line art by 6:00pm next day. Not working around the clock, obviously, especially w/ kids, etc... Possibly 8 to 10 hours? (more? :crying:) Which sounds pretty absurd considering the speed paint people can do in just an hour or two. But I'm making a lot of revisions and refinements along the way. For example the studs on the mace I spent a good deal of time playing around, fishing for the best result. And I went a bit crazy getting the turbines in the center of the mace just so. Mad geometry. Obsessively slow for a 2D image. Also many checks for symmetry, which is not so big an issue for a loose sketch, but anything less than precise don't fly once you start getting tighter. It's a lot of work, I won't lie. Maybe others could be faster, and maybe I will be too after more practice, but for now, it's a real penance. Working at a relatively high resolution also has something to do with it. Sorry for the long answer! :P

As for colors, since there is a medieval/mythological theme, the bright colors seem more appropriate compared to a hard-core military-style vibe. If I were working on Mike's 'Shadow Company' mechs, for example, I'd stick to more realistic military markings and camo patterns. But w/ plasma swords and maces, I'm going for a flashier 'look at me' effect. Taking cues from classic anime mech color schemes, like Five Star Stories, or Evangelion. Thinking of classical modes of combat, w/ heroes and generals calling out opponents by name on the battlefield. The emphasis being on unique individuals with special talents rather than a stock vehicle w/ many identical copies, as you'd have w/ more industrialized military gear. Such machines would exist in this world, in the form of mechs used by the grunt soldiers and infantrymen, but so far, I'm focusing on machines made specifically for certain core characters w/ distinct personalities. So those personalities should ultimately show through in the color scheme.
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:iconshinypants:
shinypants Featured By Owner Jan 31, 2010  Professional Digital Artist
ahh yes a 'one of' hero needs to stand out quite a lot.

We talking illustrator or Photoshop for lines?

(sorry about the short reply to the massive response :D)
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 31, 2010
Yeah, i think it was like 8-10 hours just to type that response! :bucktooth:

Using PS, but still stroking paths to get most of the lines. Except when they're small and need to be more expressive, like in the hands and face. I'm familiar w/ Illustrator, but I rather f*in hate it! Renders a tablet useless. Use it mostly for work and making production files.
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:iconshinypants:
shinypants Featured By Owner Jan 31, 2010  Professional Digital Artist
bloody nice line work for PS :D
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 31, 2010
Paths, baby. All about stoking paths. I couldn't get this steady and clean line quality by hand. Some can, but they ain't human. Still, helps to know what yer doin' tho. The right tools in noobie hands don't cut the cheesecake. Making shit up now. :nerd:
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(1 Reply)
:iconsphenacodon:
Sphenacodon Featured By Owner Jan 31, 2010
The horn gives it a nice beetley look.
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 31, 2010
Yep. Very Scarab-esque.
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 31, 2010
whoops, I thought you meant the other guy. :doh:

I like the fact that it's almost too long. One delicate element amidst an overall sturdy design.
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:iconkeydan:
Keydan Featured By Owner Jan 30, 2010
Legs look a bit short, but that makes him all the more menecing. Nice one :)
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 30, 2010
Yeah he is rather top-heavy. Thought of making the legs longer, but this beefy build is what makes him unique. Not my design either, so I don't wanna take too many liberties.
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:iconmikecharles:
mikecharles Featured By Owner Jan 29, 2010
tight!
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 29, 2010
It was begging to be tightened up. ;)

Oh --for colors on this one, I was thinking something that goes along w/ the pyro weapon theme, but at the same time, I remember Lord Famine is supposed to be very flamboyant. Is there anything else I ought to know about House Nuevo that would help?

Also, in the original sketch art --what's that pyro tropper doing w/ his hand under the apron? *ahem* Jock itch?
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:iconmikecharles:
mikecharles Featured By Owner Jan 30, 2010
cool. the pyro theme would be good. and yes he is very flamboyant, he likes to be the center of attention. House Nuevo has a long history as being known as a house of "lesser" nobles. so their is a slight inferiority complex present. lets says he is make an *ahem* adjustment,lol.
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:iconel-bronco:
El-Bronco Featured By Owner Jan 29, 2010  Hobbyist Digital Artist
Nice re-drawing.
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 29, 2010
:thanks:
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:iconel-bronco:
El-Bronco Featured By Owner Jan 30, 2010  Hobbyist Digital Artist
you're welcome :).
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:iconjudgess:
Judgess Featured By Owner Jan 29, 2010
looks good rob!
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Jan 29, 2010
Thanks very much, Hakim! Hope you're doin' well! :wave:
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